﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
11	Do something about non-convex polygons	Ben Lippmeier		"OpenGL doesn't support them, and we don't either. We should at least say this in the docs.

It'd be better to detect non-convex polygons and throw an error at runtime, or to do the actual tesselation.
"	defect	new	normal		Rendering	1.3.0			
